Planspiel+ - Literatur

Games: virtual worlds and reality.

Bagdonas, Eugenijus; Patasiene, Irena (ed.) (2009):

Selected Papers of ISAGA 2008. ISAGA-Conference 2008. Kaunas: Technologija.

Keywords:

virtuell, Verfahren, ISAGA, Planspiel, Tagungsband, Proceedings, Conference, Konferenz

Articles in edited volume:

  1. Klabbers, Jan  
    Virtual worlds and reality
    Knowing through imitation
    p. 1-10
  2. Leigh, Elyssebeth  
  3. Tipton Murff, Elizabeth  
  4. Igarashi, Mika  
  5. Igarashi, Mika; Nagashima, Yosuke; Baba, Akira  
  6. Railiene, Ginta; Hopeniene, Rimante  
  7. Hofstede, Gert; Verwaart, Tim; Jonker, Catholijn  
    Lemon car game
    p. 39-45
  8. Schulz, Klaus-Peter; Riedel, Ralph; Fox, Michael  
  9. Tabyldy kyzy, Jyldyz; Mallon, Bride; Newman, David; Dawid, Philip  
    „World of Uncertainty“
    A Computer Game of Decision Makers
    p. 53-56
  10. Rem, Eli  
  11. Auchter, Eberhard; Wittenzellner, Helmut  
  12. Hijmans, Ellen; Peters, Vincent; Westelaken, Marleen van de; Heldens, Jeannette; Gils, Angeline van  
  13. Teach, Richard; Tipton Murff, Elizabeth  
  14. Patasius, Juozas; Patasiene, Irena; Patasius, Martynas  
  15. Zaukas, Grazvidas  
  16. Warmelink, Harald; Bekebrede, Geertje; Harteveld, Casper; Mayer, Igor  
    Understanding Virtual Worlds
    An Infrastructural Perspective
    p. 99-103
  17. Kawakami, Shinnosuke  
    Science Rooms
    Developing a New Digital Game to Learn Science
    p. 105-108
  18. Keeris, Eva  
    Combining concepts from Modeling and Simulation and Game research
    Realismic Virtual Environments
    p. 109-113
  19. Andreu-Andrés, Ángeles; García-Casas, Miguel  
  20. Zarukina, Elena  
    Simulation and gaming methods in educational process at a higher school
    Enhancing students’ scientific research activity
    p. 121-124
  21. Ichikawa, Arata  
  22. Mallon, Adrian  
  23. Ido, Masami; Hayashi, Shintaro; Sasaki, Masako; Hayashi, Yoshio  
    University Education Reform by Employing Gaming-Simulation
    A Case Study at Akita University in Japan
    p. 137-142
  24. De Jong, Maaike  
    The World, Your Playground
    Students at play in reconstructing reality
    p. 143-151
  25. Likhacheva, Elena; Kavtaradze, Dmitry  
  26. Kryukov, Mikhail; Likhacheva, Elena; Miroshnychenko, Andrii; Kavtaradze, Dmitry  
  27. Kin, Yeo Gee; Wadhwa, Bimlesh; Vinh, Vu; Khanh Luan, Nguyen; Tuan, Tran  
  28. Holopainen, Jussi; Björk, Staffan  
  29. Tolordava, Jeanne  
  30. Montero Fleta, Begona; Rising, Beverly; Pérez-Sabater, Carmen  
  31. Bagdonas, Eugenijus; Patasiene, Irena; Dagiene, Valentina; Skvernys, Vytautas; Patasius, Martynas  
  32. Teach, Joan  
    Teaching Teachers to Teach
    A Game-Frame approach
    p. 195-198
  33. Harteveld, Casper; Warmelink, Harald; Fumarola, Michele; Mayer, Igor  
    Bringing Concepts Alive in Second Life
    A Design Based Experiment
    p. 199-205
  34. Zhiyuan, Lin; Nam Chi, Chow; Kin, Yeo Gee  
  35. Hofstede, Gert; Peters, Vincent; de Caluwé, Leon; Martens, Dennis  
    Why do games work?
    In search of the active substance
    p. 211-218
  36. Norbisrath, Ulrich; Männamaa, Ivar; Villems, Anne; Kalamees-Pani, Külli  
    Mullivelled
    Wrapping Computer Games into Educational Gaming Environments
    p. 219-225
  37. Nilsson, Elisabet  
    Simulated real worlds
    Science students creating sustainable cities in the urban simulation computer game SimCity4
    p. 227-232
  38. Ciuce, Catalina; Leigh, Elyssebeth; Kanegae, Hidehiko  
  39. Bajoruniene, Irena; Barsauskiene, Viktorija; Patasiene, Irena; Kazakeviciute, Agne  
  40. Dong, Qingqing; Sun, Zhongyi; Mac Namee, Brian  
  41. Minkute, Raimonda; Zitkiene, Rima; Kunigeliene, Dalia  
    The Analysis of the Importance of Students‘ Practice during Their Studies
    Case of the Study Programme in Business Administration
    p. 249-255
  42. Schulz, Klaus-Peter; Fox, Michael  
    Creating Understanding and Meaning across Cultures
    Playing a Business Game with Groups from the US, South Africa and Germany
    p. 257-264
  43. Bilsen, Arthur van; Bekebrede, Geertje; Mayer, Igor  
  44. Hayashi, Shintaro; Tasune, Akira; Fujinawa, Akihiko; Ido, Masami; Hayashi, Yoshio  
    Libra 2
    A Gaming Simulation for Learning Evacuation during Volcanic Eruption Crises
    p. 271-274

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